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Maya Transparency Depth Sorting problem

I have been trying to to apply this alpha transparency to my model in maya. I am trying to get my parts that are supposed to be invisible to render in realtime in the maya viewport. Problem is when I apply it things that are supposed to be hidden by the body like straps, arms and legs render on top of the body as well as rending ontop of each other. Is there anyway to solve my problem? I am stumped and about ready to just give up on a transparency map in maya.

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