We're looking for a freelance 3D modeler / texture artist to produce a series of low poly robots from photos, drawings and/or high poly engineering models. The models will be used in a 3D VR simulation and we will require, in addition to the mesh, a diffuse map, ambient occlusion/dirt map, specular map and bump/normal map. Final product can be delivered in .blend, .fbx, .lwo or .obj for the mesh and either .png or .psd for the maps. Selected candidate will be required to sign a non-disclosure agreement before starting.
Thanks!
Paul Unterweiser
Marine Simulation LLC
info at marinesimulation dot com
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