hehe. Also i had pretty much no input on the design, i was handed a concept and had to just make that into a character. The last guy i think ended up being all crystal in the end no fleshy face. And this is also all pre mudbox too, all max and zbrush.




Replies
Looks fucking sweet dude!
-caseyjones
as said the color seems a bit limited (even for me!
Really like the top character and you say one month on these guys looks good to me for a months work.
Not too fond of the last 2 idk if there statues or actual characters. Maybe it's the statue liberty green texture material going on that makes me think that.
Though as said I think they could use more colours (more the bottom three). Though I'm sure they all fit well with their environments.
Anyways, great job. I really freakin want to play oblivion now.
Don't those Metallic knights have some real nice pristine metallic specular/gloss effect on them now?
Looks pretty bad
But the first two (three) are pretty nice!
Awesome stuff, kp. I'll be picking up the expansion soon
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I agree. keep rawking it, kp!
Marcus Dublin
Artist - Kaos Studios
cheers.
The knight's mechanical, hard edged look clashes with the face a lot and leaves it looking somewhat unfinished. I suppose it's understandable with a deadline like that, though!
Your Hunger is instantly recognizeable, and the bloodier, fleshier tone is a big improvement on the sickly, purple tone of previous games.
Keep up the stellar work. Looking forward to seeing more.
Asskicketry like ever rawkstar, i really like the first one.
Man 1 month for all of this, i think for me this would have turned up 4 years, great work like usual.
but missing some various colors.
However they do at the very least help to illustrate how great these and the big blue demon from the original game are, fantastic art, leagues ahead of the rest Rawkstar!
Nice job.
Im only missing color variation in the metal parts. The Knight looks very boring because of that.
Linky
Seems like they liked your work enough to showpiece it in their ads.