I've searched several forums for this and I haven't found an answer. My question is is it possible in edit poly to extrude an edge from and edge that is not open with out doubling the verts or face count? The reason I ask is that I'm currently working on a DS project and apparently the DS likes this sort of geometry, I know that you can do tese sorts of things in E-Mesh but I was wondering if there is a way to do it in E poly without converting to E-Mesh or doubling face or vert count. Any answers you guys have would be really helpful.
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