Hi, everyone. I've been working on this model for some time now, and I came across several problems in the past that I managed to find answers for. Unfortunately, a new problem came up and I have no way of fixing this issue and I was hoping from among the experts here, maybe a solution can be presented. Here is the model.
This is the normal map with some kind of streak tracking across the neck area. I don't know how to prevent this from happening -- I've taken the UV of the polygon that's causing the streak and basically remapped it a few times onto the UV layout. I've made several high-res versions of this model and all of them appear to have the same problem.
These are close-ups:
Help on this would be appreciated.
Replies
Thx again
-caseyjones
haha
man if i looked down and saw that it would scare the shit out of me. Imagine the expression on the ladies faces revealing that to them.
I don't even want to know what you used for reference for those neck veins.
haha
man if i looked down and saw that it would scare the shit out of me. Imagine the expression on the ladies faces revealing that to them.
[/ QUOTE ]
... now that you mentioned I kinda see it that way >.>
It's all your fault