This is alot of my firsts...my first born, my first specular map, my first bump map, and my first time modeling someone i know. C&C welcome.
I want to give credit for
Eric Maslowski for his video tutorial on bump and spec mapping. good stuff anyone new to this stuff...those are some descent vids.
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you might want to have a top/bottom shot as well of the head. helps with defining cheeks etc.
too much specular, no detail around the eyes..
Don't be scared to draw over the ref images to plot out your loops.
Also, Im assuming by the mesh flow that you used a mesh smooth on this. Try to stay away from that and only use it as a tool. Putting mesh smooth onto a model will not make it any better fundementally. It will just help to highlight the flaws. You need to concentrate on the eyes a bit more. They dont cure inwards. I find it helps if I have another reference model (one which i think is good) to refer to. I'm by no means the best modeller or texture artist but comparing my wireframes to someone work who, I think is of a high standard helps me to develop my work a lot.