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3DSmax Problem : Black Tris showing in renders!?

Hey guys, sorry to bug you all but this is getting to be a pain in the ass for me. Im talking about the black tris in the screenshots, mainly around the motif as the other areas arent mapped properly yet. For some reason depending on the view I take a render from these pop up out of nowhere and dissapear depending on the view like I said. In real time they dont show up by the way. Im sure theres a simple explanation for this so please enlighten me and anyone else having this problem and are new to texturing! Apreciate it thankyou! Ive asked at CGtalk but they dont seem to know for now.

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