So, I'm trying to get my portfolio together to look for a new job. I posted a while back to get crits, and I've been working on following them and making my portfolio better. Any comments and crits you might have would be awesome and appreciated, both on my work and my website.
Here's some small images, and there's more work and higher rez images on my
Website. Thanks.
Courtyard Enviro::10,407 tris
Desert Enviro::17,523 tris
Subway Environment(done for a viz company I worked for)::
Replies
This is in IE
the main crit i can give is it seems like you waste polys quite a bit. although its hard to judge where and why without better wire views. this applys mainly to the 'Desert Enviro', and if you didn't waste polys then your scene just looks a lot lower poly than it actually is. textures could use a bit of work too, you have the base of all the textures, now start adding in those tiny details, baked ambient occlusion (or not depending on what you're going for), dirt, and other basic grimy details. you've added some, but not enough imo.
Sorry to appear nit-picky, but an environment art-lead is gonna spot these.
@Gmanx::Nit-picky is good, I need nit-picky right now to make things better. I'll add that to my list of changes.
Thanks for taking the time to look so closely.
@Jarrod:: My resolution is set at 1280x1024, the wierd thing is a friend of mine looked at it in the same browsers with the same res and saw the same problem everyone here did. However, he said it's fixed now, at least for him.
The subway scene would benefit from a good lighting set up especially