Hi
Im working on this picture. It is a splash screen for my game Im making and now I have problems with painting some nice white foam on the waves.. But I cant make it look nice.. Here is what I have done so far:
With foam
It looks like hairy gullshit!:(
Do any of you have any tips or tricks how to make foam?
Thank you.
Replies
etc.
Water is more solid generally, less scattered. Try to get some directional flow in there too.
1.5) Know that waves out at sea have a different look than waves breaking on a beach. Don't forget your boats wake as it spreads out into the clam sea behind the boat. Don't assume that what the tutorial above tells you about waves is meant to be a guide for all waves at sea. It gives some good info but mostly apply what it says to the breaking waves around the boat and not the surrounding sea, unless this thing is about to beach itself hahaha.
2) Easy on the black shadows and ultra yellow highlights. Wash over those with a med blue. Remember water is semi transparent which means it will hardly NEVER cast a dark harsh shadow on itself. As a wave crests you will actually see more light thru it. So the dark shadows are killing the water right now.
3) Also try to move away from the idea that "shadows are dark so I paint them black".
4) Remember your ship is plowing thru the water not being dropped into it. The look you want is rolling, churning water in front of the boat, not high splashes.
5) You have a lot of different colors in there, I would desaturate the image a bit and do a few blue-ish-grey color overlays to help tie all the colors together.
6) I would also break up your horizon line with some really light clouds it will help give it a far off feel.
7) The boat isn't going to completely block out the light on the entire left side of the painting, some light will shine around the back of the boat.
8) The position of the sun suggests sunset, but the lighting and colors suggests earlier in the day. I would add a sunset gradient overlay to help bring out the sunset colors and really play up the drama of dusk.
9) The boat needs more of a reflection and presence under the water, remember water is semi transparent and you can often make out large blobby shapes as long as they are not too far under the waters surface.
In case you're like me and it does more good to see something rather than read it, I did a paint over.
And one with the sunset gradient applied.
10) Lastly I would move the anchor holes front and center and paint some nice big anchors in the holes. Right now your eye is drawn to the ship but there isn't much to look at. It will work well as it is IF there is text or a menu over bow. Something to look at when your eye rests on the painting. Personally I would love to paint anchors right there, some some really nice bow detailing, metal plating, or even something as simple as a water line gage.
Good luck, hope this helps more than it hurts
-caseyjones
Actually I just wanted to know how to make nice foam but, I don't mind at all that you give me critiques.
I wish that I read this earlier because I have worked a little more on it. Here is how it currently look like:
I'm a little unsecure about the waves. I want it to look dramatic but as you say, they take too much attention from the ship. There is going to be lots of stuff under the water too.
Your critiques are really good but I think it will give it a more realistic look. I want it to be more cartoonish but with a tuch of realism.
Here is the sketch for the picture:
Last: It's not anchor holes... It's windows. The boat design is a little weird.
I have probably forgot something but I will write here later.
Thanks.
Now, this may have turned into Pimping but... Eh some mod can move this if they feel to.
thats a lame excuse :P keep practising, and you should really try to implement vigs sugestion.