Every time I sculpt in zbrush I get that blobby look and even though I have tried many things, masks and what not I get the same bad results. I don't seem to be getting it.
I usually start with the no subdivisions, detail as much as possible then go up slowly, but I usually end up going high and not getting good looking details. They all look blobby and I can't seem to get sharp details. If I make the brush too small I get like a horrible pixelated look that seems to be tearing the mesh.
What are good z depth values to use? I usually stay between 5 to 20. If I go higher I don't seem to have any fine control at all. Any hints would be great! Thanks.
Alex
Replies
Also make sure that you set up the Mouse Average to a higher value then the standard one, dunno on which of the menus it is as i don't have Zb here, but i think is on the Stroke one or something.
And yes, try tweaking the Mouse Avg to 2-3 in the Stroke menu, like Vitor suggested.
Alex