Been passing on your comments and I'm sure drew has been checking them out and taking them on. Some of the ideas his already been thinking of. So I'll have to see what he hands me.
Ok well I should of been posting but been really flat out at work with a milestone due tomorrow
Oh well some late nights but I'll get there.
First Up Is the gun: not finished just finally got the shape blocked out with a few details in there. want to get this finished next so I can pose the character:
Very cool, i love the cartoony anatomy. Maybe he can run like a gorilla.
I think the colour of the skin is too white...should be a more saturated colour.
Umm so since the last update. I've normal mapped the gun and posed the character. I've done a little more work on lighting and difuse textures.... lots more to go..
Replies
It looks like you have something drawn out for the Entry thumbnail.. Why don't you show that?
As promised here is the concept:
Concept01
Concept by Drew Morrow for Dominance War 2
Render01
Also as promised a quick and dirty render of the head so far.
Drew put in a big effort last night and got the shading done on the concept. Hope you all like it, I know I do
Concept Update
More of the model coming soon...
Pretty solid concept dude, very original.
-caseyjones
Hey USF, I've seen a fair bit of your work over at Sumea. Good to have you on board!
[/ QUOTE ]
Yea I was gonna say
-Dread_Reaper
If so....+456 points.
Perhaps you could give him some eyes on stalks like his badge.
Been passing on your comments and I'm sure drew has been checking them out and taking them on. Some of the ideas his already been thinking of. So I'll have to see what he hands me.
Anyways.. A bit more of the model:
Render02
Enjoy
P.S. Nice to see the support of the Sumea guys here
Render03
Enjoy
Render04
-caseyjones
Just posting up a render, still have to add a few bits like the goggles and a few random details I want before going into mudbox.
Enjoy.
Render05
/the upper armor caps looked better in the concept thought
update:
Render06
-Sleep now, for you have a long muddy journey ahead.
-
Oh well some late nights but I'll get there.
First Up Is the gun: not finished just finally got the shape blocked out with a few details in there. want to get this finished next so I can pose the character:
Gun02
Ummm well next we have the low poly with the wire frames. Low poly ended up being 5996 polies:
Wires01
Last we have where I'm at so far, normaled, little bit of work on Spec, Opas and of course Diffuse:
Render07
Hope you like him so far. Off to work for lots of fun
Geocities is total shit I guess you get what you pay for
I've removed the old images and replaced them with links. Hopefully this should keep the data transfer down
I think the colour of the skin is too white...should be a more saturated colour.
Since this is my second character with Normal maps I'm pretty n00b
seems the skylight in my scene was totally killing my normal maps.. soo.. I killed it
So here is a new render with a bit more of a look of the normal map and tweaks to the lighting.
Enjoy:
Render_08
Umm so since the last update. I've normal mapped the gun and posed the character. I've done a little more work on lighting and difuse textures.... lots more to go..
Update:
Last WIP
C & C welcome.
Final Images: