I am a brand new member here. I am also quite new to modeling and game-art. I would like to join competition and help polycount win this war
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I usually use traditional techniques - modeling + diffuse. But this time maybe I'll try to learn something new.
Probbably there won't be any concept posted here. I keep it in the back of my head. I would like to show, what I am going to model, but I am a horrible painter
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I started modeling the head. It is a kind of mutant, an Extractor.
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EDIT:
FINAL
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Replies
I think you'll need SOMETHING though.. seeing as it was a requirement or somefhing
Good luck though man =] and Welcome!
EDIT:
Here is a rough concept of a character and a simple final pose idea. Since I am a dental practitioner, my character is also going to be an Extractor, so a huge forceps will be necessary
this one has some cool idears in it but i would push the head and the boots more and not sure about the perspective.. but hee seems to have some wired ass
ps: do NOT render a 3/4 in orto..
like the weapons..
and this thread realy needs some more comments !
keep on!
Presently I am working on the textures.
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al your kebabs are belong to us!
Today's update - a short preview of a texture.
Character is rigged and now I am thinking about a final pose. Below - a first try.
keep it up!
Congratulation on finishing though!