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Zbrush Eyeballs

polycounter lvl 18
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SyaPed polycounter lvl 18
I was wondering what methods you guys use to get those awesome eyeballs in your zbrush/mudbox models? With the eyelids and surrounding areas folding nicely around them.

Thanks! smile.gif

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  • Joao Sapiro
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    Joao Sapiro sublime tool
    sphere i guess i any modeling package, then you just edit/extrude, etc smile.gif

    EDIT : or you just pick a brush to make inner carving ( dont know the tool in zbrush ) , sculpt and some pinching smile.gif
  • MoP
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    MoP polycounter lvl 18
    yeah, if you model spheres into your base mesh, you can then easily mask them off with an alpha, or using UV groups. that way you can sculpt everything while keeping the spheres unchanged.
  • aniceto
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    aniceto polycounter lvl 18
    if you didn't start with a base mesh that has eyes you can always sculpt the eyelids and then project a sphere onto your mesh at the highest subd level(zbrush)
    It can be a little tricky, but it works so long as the mesh is dense enough.
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