Hello to everyone! Thought I'd give it a go too. I drew this quick sketch today, but it's likely to change a bit.
Wanted to go with the Soviet style, keeping true to my heritage
The weapon support swiveling arm is in development, so what's on the concept drawing doesnt count, just a placeholder
In the end I hope to get him to be quite a bit beefier, with better shielding and with a heavier gun, so the support for it is justified.
Thanks for looking!
Anton
Replies
The shield is a cool idea, though!
the Shield could be bigger, much bigger I'd say. Down to the knees and covers the front hand. You want the other soldiers to go "Oh shit the big guns here lets get the fuck outta here before we die" when they see him come out on the field.
comradeJ - thanks, I agree about the helmet - will work something else out.
I'm sticking to the gun support that comes over the shoulder though. When I get a chance, I'll draw a few concepts of what it would look like.
Hito: the shield will get larger, but rather than extending it down to the legs, I'm thinking of going with separate pieces covering his left side (for mobility). That'll also throw symmetry off - the right side that is not facing the enemy will be much less protected.
Thanks again to everyone!
after you get some ideas of possibilities in divergent directions, then you can look at them and see which you want to develope more and carry on to modeling and finish.
He looks a little too medieval, I might change his armor a little bit to modernize him.
It's got a grenade launcher attached! Cant go wrong with that.
thanks for watching and I am looking forward to comments and critiques!
and
minigun looks a bit standard.
heres an alternate design if you're interested:
-Dread_Reaper
Dread: I dont like all the layered crap on his arm, but I'll keep it bulky.
I'm particularly interested in what you think about the way bullets look. Thanks!
Either way, its looking pretty awesome.
Rhinokey - thank you very much!
Spectaurs - I cant think of any place to put that vertical drum - I think it looks decent enough in this configuration.
Daz - I guess I got carried away with that.. Perhaps I'll modernize it a bit?
Now, <font color="red"> </font> <u> VERY</u> important question for all the knowledgeable people here! Do you think it would be acceptable to call the support arm a part of the soldier, and not have it listed as detachable piece? I dont think I can do all of that in 1000 polys and keep it look good
I was thinking the chain gun would be a detachable, everything else is part of 6000 triangle setup. Any thoughts? Dont want to get disqualified over this...
one way to make things look more high tech is have high tech looking ammo. BMG.50 is a much too recognizeble as modern. Smoething with glowy bits like the UV rounds in underworld
I'm pretty happy with the way feet turned out. I've still got almost 1500 polygons left to spare, so I'll refine some parts, especially the shielding on his left arm - it now looks very underdeveloped.
Weapon and ammo belt (detacheable pieces) are at exactly 1000 polygons combined, so that's good too.
Hito: he wont be that limber, his motion would be limited, so I'll come up with a way to keep ammo belt from snagging on anything.
Anyways, looking forward to hearing feedback! Thanks!
Anton
You can view it by clicking <font color="red"> THIS LINK </font>
Use the scroll bar on the bottom to rotate the model left or right, or just press play to let it rotate on it's own. The file is a bit large, sorry about that
Thanks again for looking!
Hito - thanks very much! I like the way the legs turned out too
-Dread_Reaper
P.S. And thanks to Brain for putting together the animation for us to see.
Ok, I am finished with modeling. I've enlarged his feet as per Hito's suggestion, touched up a few rough areas, unwrapped everything and here's a screenshot of a model:
Please ignore his head hitting the beam - once it's rigged it'll always be over his shoulder
Weapon and ammo belt combined are exactly 1000 polys, model of the soldier is 4656. I'm about ready to start detailing him, so if anyone sees something horribly wrong with the model, please tell me now or forever hold your peace! Thanks in advance!