Hi I just joined Polycount.
Ive known about this site for a while but I didnt think I was good enough to join but now I really want to learn more and be a part of such an interesting community. In the past 6 months I really started to take my 3D art more seriously and here are some of the results.
My first low poly model was an entry for the Blizzard art contest:
Bison Weapon low poly firearm(about 1200 polys...a bit much):
High Poly Weapon model "Fat Fish":
Normal Mapped low-poly "Fat Fish" Blaster(663 polys...not happy with textures yet):
High Poly Mudbox character Cable:
Replies
Hope you like it.
[image]http://fc01.deviantart.com/fs13/f/2007/038/6/a/__Fat_Fish___MK2_Final_by_SirCula.swf[/image]
I like the new re-color and scratched up areas on the Fat Fish. Good stuff up above too!
I don't think [image] tags work with swf?