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Dominance War II - MadGaz

MadGaz
polycounter lvl 17
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MadGaz polycounter lvl 17
Hi, I think im gonna give this one a try. I have been a member of Polycount for ages but never even pimped. So think this will be a good day and cause to start! crazy.gif

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  • MadGaz
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    MadGaz polycounter lvl 17
    Here is my first concept, not sure where it going yet but for some reason I cant get rid of the idea of Conjoined twins.

    These guys would be called the Butcher, using blind strength, the love of pain (inflicting and receiving) and some large and sharp knives, they would tear through 100's of enemies. After the slaughter they would use whatever was left of sleigh foes to patch up their wounds.
    concept.jpg
  • thefatladysings
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    thefatladysings polycounter lvl 17
    You might want to make them look more attached to each other. It looks like they only share pants at the moment :/
  • Em.
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    Em. polycounter lvl 17
    agreed with thefatlady, you could make them a lot more contorted and mutilated, I imagine after a lot of battles they would be made-up of a lot more different parts. Has the potential to be awesome, keep sketching.
  • Zwebbie
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    Zwebbie polycounter lvl 18
    I'll have to agree too, the idea has potential for gruesomeness and all, but they need to be more special. You might want to try experimenting with an uneven set of limbs, or even two upper arms flowing into one forearm. Something much more disturbing.
    Also, the pants seem to be in pretty good condition compared to the characters themselves wink.gif
  • MadGaz
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    MadGaz polycounter lvl 17
    Thankx for the prompt crits guys.

    I agree with you guys, I seem to be struggling a bit to get what’s in my head onto the paper but I will keep trying.

    Stay tuned.
  • MadGaz
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    MadGaz polycounter lvl 17
    Heres another quicky

    Joined middle arm, as sugested from ComradeJ, maybe 2 hands for 2 guns or sumit like that.

    trying alien body parts too. concept1.jpg
  • MadGaz
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    MadGaz polycounter lvl 17
    Still trying to get sumit right in my head confused.gif

    I do think what ever i end up with there is gonna be a lot of sticthed skin and body piercing.

    they say nightmare to me, well i supose a wee eyebrow ring doesnt but you know what i mean

    concept2.jpg
  • MadGaz
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    MadGaz polycounter lvl 17
    here is another.

    Im trying to get a shape to work from, i want the two characters in one body, and im working from that.

    so no clothing or armour or anything here yet.

    concept3.jpg
  • Em.
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    Em. polycounter lvl 17
    Keep at it, more small quick sketches to play with form, and really try to push the contortions and the way the bodies blend with each other. You're exploring and pushing a lot, which is good, I can tell you're getting somewhere. Maybe do a page of really crazy quick little loose drawings, the idea has tons of potential for fun. Keep it up!
  • MadGaz
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    MadGaz polycounter lvl 17
    well Ive been doing some more, but my drawing skills seem to let me down so here is a photoshop of a shape that i think im happy with.

    Its a general idea, showing the positioning. The smaller character is only slightly smaller than an average male, so like a short guy basically. The big guy is about 11 to 12 feet high.

    There would be more peiercings to that extreme large rings and spikes with chains.

    The big guy wouldnt have any hair,a face or ears. The face area would have a flat piece of skin stithced over it and the back of the head would be joined to the smaller's torso, maybe a leather harness which would be looped under the skin and form the borders of different skin types.

    im begining to think i might be sick in the head,

    concept4.jpg

    crazy.gifcrazy.gif
  • Em.
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    Em. polycounter lvl 17
    Hey, whatever works, if you need to photochop it, then so be it. Looks pretty cool, I like the guy coming out of the back, like a piggyback ride gone wrong. keep at it, it's comin together.
  • MadGaz
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    MadGaz polycounter lvl 17
    Hey thankx for the crits man, I appreciate the help.
  • MadGaz
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    MadGaz polycounter lvl 17
    Im going to go for the idea above, with the guy on the back.

    The butcher, a contorted demon, the smaller parasitic demon is in control, the huge one just obeys.

    The sarong type thing will be a patch work of skin taken from fallen foes.

    He doesnt look very futuristic but i think that over the centuries the face of hell wouldnt change to much. Its also difficult to sci fi him up without the merging of metal and I wanted to avoid bulky armour.

    Im going to start sketching the heads to try and lock on a style and also i havnt decided on the legs, 1 knee or 2?

    concept5.jpg
  • enami
    Just some ideas I get looking at it...

    Might be interesting if the big guys head was a biomechanical gun (with facelike features), that the little guy aimed like a gun turret (50 call, vulcan, or some other two handed configuration).

    Also, the stump arm is a fantastic oppurtunity to do something off the wall with that arm, like a giant spiky whip (Alien (Giegers) tail type thing).
  • rooster
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    rooster mod
    when I saw the top of the photochop I thought it was sweet, flesh splayed from his chest attatched to his arms.. then I saw it was a head. I think thatd be cooler than the head thing
  • MadGaz
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    MadGaz polycounter lvl 17
    Here is a turbo smoothed pic of my base mesh.

    I am goin to keep going with this concept, my drawings dont show what i have in my head, as my drawing skills aint that good.

    However if I am able to create what im thinking about then I will be quite happy with it over all.

    @ enami, dude i was just being lazy, thats why he has a stump he will have an arm.

    dude1.jpg
  • enami
    Oh heh, I thought it was kinda cool that way, but then again I always like asymetricality in a character. Looking forward to seeing what you do with this.
  • MadGaz
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    MadGaz polycounter lvl 17
    Cont WIP

    dude2.jpg


    I also think that asymetrical models look better. I just havnt fully decided on the layout....
  • MadGaz
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    MadGaz polycounter lvl 17
    I have finished the basic body shape, so now will try to add some details, then i will go for, armour/clothing/apron.

    dude3.jpg
  • MadGaz
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    MadGaz polycounter lvl 17
    first atempt at using a sculpting program, a wip shot.

    dude4.jpg
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