so, ever looked at some of your old models and thought they could use some fixing? happened to me. So I present the old model from about 3 years ago almost...
Image was changed on site for update. No real comparison anymore
and the new one. I remade the entire model and texture. 2X 512 maps. 4163 tris.
Lighting still needs some work, though. Debating about throwing a normal map on this thing but I don't know. Being as the details are painted on I'm not too sure. Critiques?
And the Wires
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The highlights on the tops of her clavicles are rather harsh. Detail is good, good wrinkles and highlights on her boots (which are a PVC kind of material.) Taking a source like an anime character and refining it into something with detail such as this is difficult but you've made it work pretty well. I don't know if her face works entirely, though. Her head may be too round/wide? Her eyes and general facial structure don't have many racial details. Eyes probably need to be larger, too.
Although it's from an anime, and I'm a big fan of it, it's not really what I wanted out of this model.
The eyes are perhaps just a touch too high and too far back, which coupled with the thin nose and wide face makes her cheeks look massive. Eureka is a frail character, this face is bordering more on the fat side.
The definition on the neck is waaaaay overboard and the neck shouldn't be slanting outwards so much.
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