Home Contests & Challenges Archives

Dominance War II - War_Destroyer

War_Destroyer
polycounter lvl 18
Offline / Send Message
War_Destroyer polycounter lvl 18
TO ARMS!!!!....or maybe four arms, we'll see. Just reserving my spot.

Replies

  • gauss
    Offline / Send Message
    gauss polycounter lvl 18
    more arms the merrier, isn't that how the saying goes?
    anyway, let's not make polycount into one of those other places where people make meaningless declarations that sink to the bottom of the forum rather quickly. so now that you've reserved your spot, you've made yourself accountable for what goes on in here. i sure as hell better see some content in here, bub, and soon!
  • War_Destroyer
    Offline / Send Message
    War_Destroyer polycounter lvl 18
    SIR!!! YES SIR!! PRESENTING ARMS SIR!!!!
    weapons.jpg
  • War_Destroyer
    Offline / Send Message
    War_Destroyer polycounter lvl 18
    The concept below conveys the direction I'm going for, certain elements of the design may change once I start modeling but this is pretty much the look I want.
    domwar_concept.jpg
  • indian_boy
    The guy's name is Altair? that means "flying eagle" or something in Arabic... so i was expecting more of that incorporated into the concept... at the moment it looks more like shiv (hindu god) or sheeva (from mortal kombat)
    plus, i think u should at least try out some other forms and see if something else really interests u? i'm not saying this is bad, but maybe spending some time with thumbnails will help u get cooler ideas? it helped me at least!
    take ur time... unless ur in a pressure situation that is!
    good luck with the war effort, my fellow comrade!
  • War_Destroyer
    Offline / Send Message
    War_Destroyer polycounter lvl 18
    Sorry for the confusion, you'll have to forgive the mental meanderings of 4 a.m. post, for some reason the name Altair stuck in my mind when ever I looked at the concept. I'm currently in crunch mode here at work so I don't get a lot of time to work on things other than work and since I never got past the conceptual phase at last years dominace war, I've decided to stick with my initial design. Much of it may change over the next 6 weeks or so but the basic blueprint is there.
  • gauss
    Offline / Send Message
    gauss polycounter lvl 18
    well, here's hoping you get the time to get this saucy four-armed vixen out into the world and into the war. strong concept with good confidence to the linework... sure hope you post some more smile.gif
  • War_Destroyer
    Offline / Send Message
    War_Destroyer polycounter lvl 18
    Thanx Gauss!!! Here's some shots of the base geometry, I'm gonna do some poly reduction before I go any further, 4 arms with 4 hands eats polies fast, she's at 4380 as is, I'm gonna get her down to 4000 tonight.
    dw2_geo_01.jpg
    dw2_geo_02.jpg

    dw2_geo_03.jpg
    dw2_geo_04.jpg
  • Mr Delish
    .... it looks like the lower arms are a little long. i dunno it just seems like they were shorter in the concept. great design though. smile.gif keep it up. dont get too bogged down with work!
  • War_Destroyer
    Offline / Send Message
    War_Destroyer polycounter lvl 18
    Yeah I made the lower arms longer and thinner for purley aesthetic reasons. I did a quick painting of her face, I'm trying to get a intelligent and sinister look to her face. I haven't settled on what her hair should look like, I might try for a wierd mohawk look.
    head_01.jpg
  • Cody
    Offline / Send Message
    Cody polycounter lvl 15
    Strong concept. Very nice work. Maybe some wild, sticking out at a 45 degree angle shoulder length hair could work.
  • War_Destroyer
    Offline / Send Message
    War_Destroyer polycounter lvl 18
    So I finished the head and all her little plates and such. I'm gonna spend a little time re-designing the face mask, I was never happy with the design for it, but I do like the face and I want to be able to show it off so I'm gonna go for some thing that accentuates the face and doesn't obscure it like the original.I'm at just over 5300 hundred polies to play with and I know of quite a few areas I could chop from if the need arises, with some luck I can start texturing this week.
    dw2_geo_05.jpg

    dw2_geo_06.jpg

    dw2_geo_07.jpg

    dw2_geo_08.jpg

    Weapons!! 988 polies, I might trim down the handles and put more focus on the blades.
    dw2_geo_010.jpg
  • TBone
    nice dude. Can't wait to see where you go with the armor. its cool that she's going to have 4 different weapons - one in each hand.
  • tremulant
    Offline / Send Message
    tremulant polycounter lvl 17
    No one has mentioned it yet, but You have an excellent polyflow man.
  • Quickel
    Offline / Send Message
    Quickel polycounter lvl 12
    except he might want the leg area to be more angular. nice work!
  • kipiripi
    Offline / Send Message
    kipiripi polycounter lvl 17
    You always have clean polygons abdul,its looking nice keep going..
Sign In or Register to comment.