Yes SIR!
Here is my idea, it's an Infiltration specialist for spying, sabotaging and eliminating VIP's. For the thigh's I have no idea so far, and he looks not evil enough.So any crits or ideas? Maybe a paintover?
Hey Teclis, it's good to see you're off to a quick start but you might want to step back for a minute. Right now the most common concept I've seen is the sniper/spy character in a futuristic tight-fitting body suit, with some goggles or head gear stuff. I'm not saying it's a bad idea you'll just need to put that much more into the character to make him standout... and I just saw ghost_rider's concept over on cgchat... which has tits.
i have not very much experience in Rigging, and so i also don't know how to optimize the meshflow for rigging, especially the shoulder could get messy i think...
wow,, i was not that impressed with the concept, and had you slated as a write off, but that model is feeling verry nice,, good proportions, good weight good pose, (besides his right arm) hopefully you can make the texture as nice as the model
So i started with the highpoly, playing around and testing how to make it (max and/or mudbox) this is only a prescreen, hopefully someone has any tips for me...
Replies
Here is my idea, it's an Infiltration specialist for spying, sabotaging and eliminating VIP's. For the thigh's I have no idea so far, and he looks not evil enough.So any crits or ideas? Maybe a paintover?
greets
Teclis
edit:
here a close up of the head
keep it up man
i have not very much experience in Rigging, and so i also don't know how to optimize the meshflow for rigging, especially the shoulder could get messy i think...
next is the highpolymodel...
good luck