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Dominance War II - Squirrelsquid

well, first time post here, though I wanted to join the fight smile.gif

currently just a helmet design of a power suit, but I'll soon show full body scribbles of the suite and the character wearing it. The "pilot" will be female.

the design is still pretty rough but shows the style I'll go for.
fom1_b.jpg

think of Bubble Gum Crisis on Steroids wink.gif
the visor will be able to open up revealing the female face,

Replies

  • gauss
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    gauss polycounter lvl 18
    welcome to polycount! herzliche wilkommen, even laugh.gif
    i'm always a sucker for nice powersuit/mech armor design...just be sure to take your time in fleshing her out. since it's such a highly specialized, genre-specific sort of style, you'll need to give her some unique, outsized elements that make her stand out from being "just another ____" style power armor design. know what i mean? and find the time to make her nice and evil, too. smile.gif
  • Shady-D
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    Shady-D polycounter lvl 17
    that looks pretty cool but not EVIL enough
  • Squirrelsquid
    [ QUOTE ]
    that looks pretty cool but not EVIL enough

    [/ QUOTE ]

    Yea, I get what you mean... trashed the old helmet, this is the result.

    Evil enough? smile.gif :
    Cerberus_Suit_01.jpg
    Some parts are better fleshed out than others... just wanted to get a feel for the colors, and
    general design elements of the suit... Next up are a few sellout thumbnails to get a feel for the overall body. The face will remain a mystery for a while though, since I kinda want to do an homage on a character by another artist, that I realy adore.

    The suite itself is driven by a creature called "Omnivore",
    that I developed for my Vertical Shmup "Havoc Zone".
    they are basicaly "flesh" with orange glow "thingies", and can fuse itself
    with almost any materia. They mutate easily, so they are quite "wobbly",
    though there are also more complex creatures, that fused themself with weapons
    and other stuff. the green/blue material is one of the materials that these
    creatures can't penetrate easily, so it is enclosed in most parts, and only
    acts as additional muscle-strengh. ;
  • Squirrelsquid
    here's an update, fellow soldiers!

    been doing thumbnails and Infected the suit a bit with the Omnivore-organsim, so the Suit will be alive itself! I will do more thumbs soon, with more infected versions too. I'll also start to work on the 3 weapons soon!
    INFECTED.jpg

    feedback very much appreciated!
  • Slaught
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    Slaught polycounter lvl 18
    Love it squirrelsquid!

    Right now it looks more like a cyborg assasin.
    Maybe you should make the armor look a lot more infected...more veins,maybe some muscle tissue and stuff, but keep the sharp forms.

    Can´t wait to see how this turns out!
  • Squirrelsquid
    thank you for the feedback!
    yes, I shall infect it more! I might add the Polycount smily too somewhere...
    as for the thumbnails, I personaly like the upper left the most.
  • popawheelie
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    popawheelie polycounter lvl 12
    Looking good, keep up the good work laugh.gif

    pop
  • Squirrelsquid

    Some more doodles... Infected it more, and I kinda like how the non practical "torso to helmet jaw" came out.
    infectedcerberusdoodles.jpg
    guess I'm getting there!
  • Dread_Reaper
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    Dread_Reaper polygon
    You might want to try some smooth, sloping lines with the armor there. Right now there is a definate clash between organic and artficial lines in this concept. That jaw is cool.

    -Dread_Reaper
  • Squirrelsquid
    thank you Dread_Reaper! I tried to incorperate a more smooth design for the armor...

    I'm pretty happy with this latest version... I'll probably draw the side and back view next,
    and will start to model it soon too... Still not to sure about the weapons, aside from the
    crab-claw...

    infected_cerberus_front2.jpg
    C&C as always welcome!
  • ryuju
    I like the use of colors it really makes it stand out. And the teeth on the side of her neck look awesome. I cant see anything i dont like about it really.Keep going looks great.
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