Just reserving my space here, and posting a preliminary concept.
Her codename is "hel", and her speciality is infiltration, espionage, sabotage and assassination. She is also a top trained elite military officer, so she's able to handle any weapon or vehicle, and is a master of hand to hand combat. Her power suit and jetpack allows her to move quickly around the battlefield, or while infiltrating an enemy facility.
She is also frequently deployed to hunt down and slay traitors, and she's got a few important targets to take down in this war!
http://i16.photobucket.com/albums/b21/slashesc/dom1.jpg
UPDATES AT THE BOTTOM.
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Her firearm is an experimental weapon from the very same research facilities that blew up. It looks much like a classical ancient six-shooter, but it works more like a railgun, shooting plasma slugs instead of bullets. More on this later. The hilt of her energy sword can be attached to the gun, and along with a scope and a stock it greatly increases presicion. The energy sword is also a highly effective bayonette while attached to the gun.
http://i16.photobucket.com/albums/b21/slashesc/dominancewar2copy.jpg
In addition to that, the gun looks very unimpressive, and I don't like the weird green hoses coming out of the side of the faceplate and the belt. I know it's the PC color, but glowing neon goo tubes are so... "I'm putting this here because I have no idea what else to do and this glows so it must be good"
Some cool PC green body armor decals or stripes would look way better imo.
Cool start, now lets see some expanded concepts.
Havent touched the gun yet. I see what you mean about uninmpressive, i'll try to change that. I kinda like the idea of an oversized magnum, but i'll try different variations, and guns inspired by different stuff.
http://i16.photobucket.com/albums/b21/slashesc/dominancewar3copy.jpg
what i'm liking the most is the visor/chestplate wedge shape. without getting into andrew jones/chozo territory, that might be something to seize upon as a shape to integrate more fully throughout the design.
watch out for lazy design cues, though! overlapping plates on her forearms, the ribs+mesh sort of detailing on her thighs... it's not bad, but it's not great, either. you need to push yourself beyond the kind of designs you know you'd expect to see--right now she's really got kind of a Predator-type vibe going on, and i don't exactly mean that as a compliment. i'm a firm believer that when design elements look too familiar, the brain just shuts off and the viewer stops caring. so try to push yourself to get some interesting, more novel forms in her armor. getting yourself a bolder/more unusual coloration scheme will likely help out, too...
i know i've seen you post plenty over at CA.org, so let's see you apply all that fancypants design and composition stuff you learned over there!
http://i16.photobucket.com/albums/b21/slashesc/dominancewar4copy.jpg
//edit: still clueless about the colors.. suggestions would be cool.
//edit2: I'm thinking about bringing back the high heels.. ffs, the point is to make her look cool, not realistic. thoughts?
http://www.gameartisans.org/contests/events/1/team1/view_entries_1.html
u need to be logged in wit 'remember me' at gameartisans.org for it to work by the way
"You are currently not officially in the competition. Please submit a title, a url, and an initial thumbnail to get started."
Even tho i did those things.
Or maybe not. But your concept's really shaping up and becoming something totally awesome. This makes me realize I should probably push my own stuff even more.
just wait until the thumbnail is approved... it probably says "pending" under the thumb?
The green stripe on the head is out of perspective, so paint it more towards the left to straighten it out.
I remembered a paul richard sketch with some space chick having her boobs showing through these silly glass bulbs, and i started doodling.. I know its silly and i probably wont go that way, but i dunno, there's something appealing about that..
ok here's the sillyness:
And yes dfacto i dont know why i havent fixed that helmet yet, even tho atleast five different people have mentioned it.. i'll get right on it.
Been working on the boots mainly. High heels rawk. I've also started thinking about her jetpack a little.
//EDIT: ITS NOT A DUDE! ITS A CHICK! just for the record..
keep it up
Hope your highpoly skills are upta slashypoos bestest, cos there's plenty of details here that are gonna rely on the normal it's just silly!
I really dig the design though :]
I'd like to see something in her proportions that makes her stand out from an ordinary person... right now theres not a whole lot distinguishing her silhouette from many others that have come before. Granted, all the parts contained therein are cool looking, but I think something that will make her pop at a distance would go a long way.
Bladder, sure, i'll bring my A game to this, worry not.
Japhir, that stuff on HER belly is some sort of protective fabric, like futuristic evil kevlar or something. And as you said, adding even more armor would make her even more robotic.
I've decided to let the concept rest for a while, i'm gonna model up a base mesh and try out some stuff in 3d before returning to the concept. I got her proportions down more or less, nice and idealized, as would be becoming of a video game heroine.
Ok, here, i just had to:
The pink stuff is just a little helper for myself to identify stuff.
good looking ortho too, by the way. looking forward to the modeling, which you look like you're very ready to begin.
Anyways, i started blocking out her basics. Still have over 3k polies to play with, so i'm gonna have me some fun!