I'm stuck with this thing:
It's a new weapon for the mod I'm helping out. They call it the Gravitational Influx Grenade or whatever--usually "GIG". They really want a sterile look for it because it goes with the story that you're the first soldier to carry it (it being experimental and all).
So without the option to dirty it up, what can I add to make it more interesting? I was thinking more decals, but of what?
I appreciate any help anyone may have to offer. Cheers
PS: Here's the first version, the one I started scraping up. Just for kicks:
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I used the color scheme I did because it's the color of Combine weapons and structures such as the AR2 and Citadel. The plates are lighter because they started out as that clean white plastic stuff you mentioned, but it didn't look right. That scheme is only reserved for things like the Advisors anyway. I think the turrets and such in Portal are not Combine--the premise is that you're in a regular (well, you know what I mean) human lab trying out the Portal gun. Cheers!
Update:
oh yeah, did we ever get to know what the gernade does? I think I have an idea but I don't want to spoil anything if you don't want us to know yet
causes them to get skwished against the floor by an incredible gravity field.
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Close! It pops into the air and generates a black hole thing that sucks in everything within range and kills them (if they're killable). Nothing new, but it's our own code, so no one can call fowl
Interesting point about the glowy parts. There's going to be a blue LED thing at the end you can't see when it's activated... I think a red glowy line would be good to replace that black and white part (which my team didn't like much). Hopefully I'll have time to play with it tonight.
I'm going to try to add some metallic highlights, but those plates are repeated in the UVs, so no direction-specific stuff is possible. Because of this, I think I'm going to rely on a bright spec map (my team demanded it anyway ).