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Real time GI, subdiv surfaces, displacement maps

Husch
polycounter lvl 18
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Husch polycounter lvl 18
Anyone of you know anything about the "Fantasy Engine"?
A real time engine with GI, subdivision surfaces and displacement mapping?
Sounds great but I want to see a whole game running in this engine,
the demos just show one character in a desert.

http://www.fantasylab.com/newPages/FantasyEngineFeatures.html

Interviews:

http://interviews.teamxbox.com/xbox/1665/Fantasy-Lab-Interview/p1/

http://www.ps3land.com/article-529.php

Anyone saw the engine at Siggraph 2006 in Boston?
What do you think about it?

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