Alo polycounters,
tis been a while! I recently finished up on Tony Hawk Project 8 (PS2), and am taking a break. Thought I would give characters another go, this time with a focus on next gen polycounts and learning normal maps (hopefully)
Final target tri count is 5 - 7 k.
Hows my topology? Is it starting to look like her? Ignore the neck for now, just started it.
Any and all feedback greatly appreciated.
-dabu
Replies
Too many triangles, man, try to drop that out.
You've got quite a lot of poles, terminating loops into tris. THERE IS NOTHING WRONG WITH TRIANGLES, just be careful where they are.
Pls feel free to paint over..