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Water in Maya

polycounter lvl 18
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Tulkamir polycounter lvl 18
Hey, I need to make some small puddles of stagnant/still water, so nothing really fancy, just a fairly reflective material. However, I can't seem to get it working. What's the best way to go about making a decent water shader in Maya?

Thanks. smile.gif

[edit]Nevermind, just realized an environment cubemap would make sense. :P[/edit]
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