Dropping in at a late hour here - it turned out that I was going to do a boar for a small game anyhow, so I thought I'd might as well show it off in here.
It's going to get a single 512*512 diffuse texture and basically as few triangles as possible, which is 686 at the moment.
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I'll try to get the texture done today.
Replies
Small update on the texture (changed the mesh a bit, now 688 triangles):
Keep it up!
Thanks man, the hoof wasn't done at the time and I'm doing the seams as the last thing, using that "render to texture"-technique.
Japhir, Nogan:
Thanks again, you're right that it isn't really a boar without hair, but I'm not "allowed" to use alpha mapping and well... The texture seemed to head off in another direction. I guess It'll just be a monster pig for now.
Last update for today. A little more detail and some seam-kickin' and I'll call it done.
The color variation is great.
very nice!!
The other stuff turned out great as well.
I've taken care of the seams (which proved to be a bit more difficult than first assumed) and made the teeth slightly assumetric.
Gorgious matey.