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Enviro: Church + Hiring!

polycounter lvl 18
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Mangled Poly polycounter lvl 18
This is a church environment that Artem Volchik (X-Convict) and I have been working on as a tech art demo for our in house engine at Terminal Reality. The total poly count is just under 200k polys. The goal was to take old gothic church architecture and to tie it into a real world environment based today. The images are unedited screen captures within the real-time game engine.

Terminal Reality, is also seeking talented artists all across the board. So if your looking for a job working on two very cool, very well funded next generation IPs, at an independent studio with tons of growth opportunities send your resume and samples to: artjobs@terminalreality.com and please put “Artist Applicant” in the subject line.

churchBack.jpg

churchCon.jpg

churchFront.jpg

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