Question from a newbie
Should i build an highpoly model first or should i start with a lowpoly and then refine everything and convert to a normal map ? im asking because im stuck at just thinking about it and i cant really makeup my mind around creating a N.M
I think i got the normal map virgin syndrome, can someone point me out in the good direction ?
Thanks
Replies
Good Job!
99.9% of people will tell you to make the high poly first, myself included. then you can make the low poly using the hi as a guide
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And you can make things easy for yourself by reusing some parts of the high poly base mesh in the low poly, after optimising of course
If you have lag problems then you can break up the high res mesh into parts and stick them in different layers, so you only need to have one bit shown at a time.