Hey, I'm posting this cause my team really needs more artists. and i'd rather try and push for some tallented people in the community to get hired over letting EA's HR dept. pick for me.
On my team i need one or more tallented fixture artists, we use 3dsmax. duties will be creating (with or without concept) objects to populate the worlds of Warhammer online.
we also need one or more skilled terrian artists. we use an inhouse terrain/ placement editor. duties will be creating interesting landscapes, and placing fixtures. (also a bonus if you have 3dsmax modeling / texturing skills)
post your portfolios here please, i'll contact you if i feel you fit what we are looking for
this job is on site and only available for united states citizens, or those who are already authorized to work in the united states
Replies
Bests,
Philip
here's a link to some of my recent work:
http://studentpages.scad.edu/~wvande20/Portfolio/numbatoo/folioshare/index.html
Thanks for giving us the heads up
-Willem
Yes, definitely check your pm's
Cheers
thanks
www.CorryArt.com
Thanks for the opportunity ^^
- Corry
http://www.dsxtreme2012.com/index.htm
Thanks!
http://hendren.burntcoffeemedia.com
I am pretty character heavy too, but give me a concept and I can model it.
www.cgjeff.com
http://apsentertainment.com
www.marshall-joas.com
Portfolio link below!
www.seankaremaker.com
http://www.cybroxide.com/
good luck with your hunt.
thanks.
Be sure and post your stuff up on the Pimping & Previews like cholden recommended. You could improve a lot more with help. It's easy to see that nothing has improved since you sent us your stuff back then.
I'm graduate from the Art Institute of Phoenix;
I have some experience with the Unreal engine which can be viewed on my website www.mshardy.com under demo's (environmental demo).
Michael Shardy www.mshardy.com
I am a 3d/texture game artist in the Bay Area, and as an old school RPG Warhammer gamer (over 20 years of playing) I would be very interested in working on this project.
I've been teaching at Stanford for game character and level design for 3 summers now, and I'm ready to leave academia.
My portfolio link is:
www.2dto3d.org
I am expert level with Photoshop, Painter, Max, and Maya, and getting pretty fast with zBrush as well. Hope to heaar back.
Regards,
Chris
xenobond: you don't think that i've improved at all?? granted, i haven't been producing quite as much cg in spite of a full time gig with ea mobile and freelance work, but i definitely feel stronger with modeling and rendering. check out my drum piece and lizard model. i'll post my portfolio in pn'p also. i think i posted those two pieces on here before though... thx again and i'm glad you liked the awkwardness of battle destiny, hehe =P
A lot of you should strongly consider posting your Portfolios in Pimping and Previews for feedback on how to improve them.
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quoted to emphasize the point.