Hi guys! This is my first comp. here, so im not going to for the win (lolz!) and this is going to be a so called learning task for me. Maybe the deadline will keep me working on this. I know the basic modelling tech. but, I hoping you guys will help me out with some things, that I will not figure out on my own. Let's hope this will be a fun ride!
Anyway, Iv got a concept down right now - im going to do a boar/hunter, with some wicked urban style, well execpt for the combat jacket.
Here's the concept.
This competition rocks!
Thanks!
Replies
Well now, here's the deal - I have been trying to build the damn head for at least ten times. Never got the meshflow going right. Im going to have to sketch a decent front- and sideview to make my life a bit easier.
I googled some ref for the dunks in the morning and modelled them. I also discovered the color layer system in Maya, that should make my life a lot easier, picking the colors for the texture or just presenting my untextured model.
Here are the dunks with 2 different color schemes. I'l also do the rifle tonight and sketch out the front- and sideview.
HAHAHA! I'm wearing a pair of those as we speak!
I like the concept too, simple but it works.
-caseyjones
Wohooo! I finaly got the face right, well at least a base to tweak the hell out. This is a big step for me!
And now, shoot me with critz, what to tweak or change! I still need to build him his hat and goggles.
Even if there is not much progress, im happy with what I have done at the moment.