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Char/Generalist Artist Needed

A high profile Video Game company in San Diego is seeking an experienced Game Artist to work on a sports game for the new PS3. The ideal candidate should consider themselves a Generalist and be able to model and texture both characters and environments.

This position is a 4-6 month contract initially, however, there is a great opportunity for extension and possible eventual fulltime conversion.


Duties:
1. Polygonal Modeling
2. UV Mapping
3. Texture Creation and tuning for NTSC
4. Web Research for Reference Material
5. Normal Map creation using ZBrush


Requirements:
- 3+ yrs Maya.
- 3+ yrs of game production.
- 3+ yrs Modeling and texturing
- Experience using ZBrush.
- 3D Max experience a plus.
- General knowledge of games production.
- Adaptation to new tools quickly.

Please Note:
- This is a 4-6 month on-site contract position in San Diego, CA.
- The hourly rate range is $35-45/hr DOE with time+1/2 for overtime.
- Local candidates preferred. No relocation assistance provided.

To Apply:
- Please send your resume to [email="thomas@ascendisolutions.com."]thomas@ascendisolutions.com.[/email]
- Place the text "Game Artist" in the subject line.
- Please provide the date you are available to start work.
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