Hello i think this is only my second post here, but i would like a bit of c and c.
I'm not a big character modeler, making this my third. But i thought i'd give it a whirl after finishing a bolter from the same universe. I'm using the dawn of war characters as a reference, and some of the actual character sheets in the books. It's not all together yet, and i have to do the hands yet. It's current tri coun't is 3111, i have to do clean up and get it to 3000 so i can toss it into the torque game engine for class. Well tell me what you think, and your comments and crits are welcome and appreciated.
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I googled this
as you can see, it's much wider, the current model you have looks thinner than many people are WITHOUT armor on.
I did a bit of tweaking on the character. I've made some simple hands (something in the vein of unreal 2k4). I've also made the character a bit wider, and fixed his feet and shoulders. I'm going to mess with it a bit more, then i'm going to seal this up and get started on the unwrap. Sorry for the screen grab, heading to family christmas.
I think i am ready to unwrap and rig this beast.
I have always liked the big feet and shoulder armor in this character design.