when you're trying to zoom in there is a limit/point and then you start to zoom in slower and slower and then you can't zoom in any further. this wouldn't bother me if it worked right but the points that is chooses for the limit are annoying.
i am using 3ds max 7.
if this is something obvious then dont laugh, lol, 3ds max has soo many options its near impossible to know them all unless you've been using it for years.
Replies
+ and - are the default keyboard shortcuts to increase or decrease the transform gizmo size.
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lol that is what i thought but i tried the ones on the right of the keyboard and they didn't work.... but apparently its only the + and - below the function keys that do it.
once again thanks for the help.
I hate that!! and then having to press z and re-zooming in. Because of that i always change my view from perspective to user. I personally like it a lot better in most situation.
Great for getting all over the place, especially if you are doing levels, but I use it for characters too.
Also I don't use the middle mouse to zoom in and out I use the actual tool. I tend to get some weird field of depth clipping issues if I use the mouse to zoom in then use walk thru to pull back out, and then mouse wheel to zoom back in. I hear they fixed that in 9 but I have yet to load up 9 and check to see.
but on first place of "nasty things" is
3dsmax knife tool. working weird. sometimes good, sometimes awful.
Also if something is really bugging you, switch to user view for that section...the zoom works fine there.
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user view 4tw
really, someone should check that "feature"=)
you can either rotate your camera to the top view, dolly the cam so the object is in the center of the screen, and do the same for side and front, then you're centered on the object. -or use the shortcut
jarrod1937: have you tried changing the field-of-view?
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that did it, thanks.