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A thread of my own!

polycounter lvl 18
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Zwebbie polycounter lvl 18
So, I've been trying to finally complete a full project. Hope it works this time.

Concept:

dudeliodm5.png

Model:

doodliorp6.png

I think the helmet and hands could use some more love with this kind of polycount, and it also needs eyes and an inside of the mouth.

What I've been wondering about, is what to do with the robe. Is this enough polygons to make it deform well when animated?

And what of the under/inside? So far, I've just made a cone inside, with the legs modeled to about knee-hight. Will that work?

(And, of course, any other crits?)

Thanks for looking smile.gif

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