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200 audi a6 (high poly)

cyi
cyi
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cyi polygon
So I did this model a few months ago as my first try at a car model. I think it looks ok, but the poly count is ridiculously high...I would like to maybe use it to generate a normal map, but I dont know much about that. Could anyone point me towards any useful tutorials? I guess I would be using the surface sampler in maya, but I havent done much with it yet. Thanks for your input!
aud_fullsize.jpg

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