Liquid Entertainment, LLC is looking for talented artists to assist in the creation of environment assets for next-generation consoles.
Responsibilities:
Model, texture, and unwrap models in 3DStudio Max (or equivalent)
Create normal maps using a combination of high-poly modeling and painted bump maps using Photoshop (or equivalent)
Paint textures as well as use photo-source where applicable
Work and communicate well in a close team environment
Qualifications:
2+ years of modeling/texturing experience with at least one title shipped
Must be able to translate concepts to 3D, collaborating with other team members
Strong oral and written communication skills
Excellent knowledge of 3D software
Excellent knowledge of 2D software such as Photoshop
Solid understanding of color theory
Bonus Skills:
Ability to communicate ideas through 3D or 2D concept art
Experience using Unreal technology (or other world building applications)
Experience developing games for Next-generation Consoles
Experience with ZBrush
Please send all demo reals or links to portfolios with attached resume to [email="jobs@liquidentertainment.net."]jobs@liquidentertainment.net.[/email]
Persons seaking fulltime prefered, on-site contract available. Off-site contract available for qualified applicants.
Replies
Cheers,
Don
Lead Environment Artist - Liquid Entertainment, LLC
dsmith@liquidentertainment.net