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Threewave Software Recruiting! (Gameplay & AI Prog

Ashley Perfonic
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Ashley Perfonic polycounter lvl 18
Gameplay & AI Programmer

Threewave Software is looking to hire an excellent, well rounded and proactive programmer with a penchant for taking a compelling game design and turning it into a fully realized game experience. Working with a brilliant team of artists, game designers and programmers, you will have the opportunity to work with next-generation FPS engine technology unavailable anywhere else in Canada.

Main Responsibilities:
 Working alongside the industry’s top designers to produce gameplay
 Shipping one to two products every year for the hardcore first person shooter market
 Developing combative AI that navigates hazardous environments
Education & Experience:
 Excellent writing and communication skills
 Experience shipping one or more console or PC titles in an intermediate or senior role
 Five years professional C/C++ experience
 Professional experience implementing gameplay on a shipping title
 Demonstrable aptitude for artificial intelligence
 Experience using Perforce is an asset
 Experience using C# and a scripting language such as Perl, Python and LUA is an asset
 A Bachelors degree or greater, in Computing Science, Mathematics or Software Engineering, etc… or the equivalent in experience in real-world math, graphics programming.
Preferred:
• Assist in the planning of the production schedule for your programming tasks.
• Be able to take responsibility for programming features; gathering and writing technical specification and implementing them with high quality standards.
• As a member of a team, you must be able to both give and receive feedback on code implementation. Ensure work is executed at the highest quality possible across the team.
• Clearly communicate your progress to your supervisor, and work with them to achieve a dynamic, mind bending physical simulation.
Availability: Immediately
Position Status: Full Time, extensive benefits package and stock options.
Application Requirements:
Documentation:
• Cover letter stating your availability and applicable experience.
• Current Resume stating the list of credits, titles and platforms.
Demo:
• A windows program and source code showcasing your skills in one or more of these areas would be a definite asset to your submission.
• Documentation of the source code and explanation of the use of any 3rd party materials such has but not limited to algorithms, libraries, content.
• The demo can be an email attachment, mailed CD, or a link to a website.
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