Hello guys. I have a piece of work i'd very much like for you to pick apart. It's an APC for a short movie for my portfolio, loosely based on the LAV-III vehicles.
It will have a turret, but wanted to be sure the vehicle itself was okay before starting working on it
4082 Triangles total, with diffuse, specular, self-illumination and opacity maps.
The APC's texture is 1024x1024 and the wheels are 256x256.
Big:
http://img183.imageshack.us/img183/2231/apcrender1bigra2.jpg
Big:
http://img383.imageshack.us/img383/6797/apcrender2bigvz0.jpg
It's kinda weird finally posting here after reading for so long
Criticize away and be merciless
Edit: Fixed the images, sorry about that.
Replies
good work so far!
http://www.scottduquette.com/tmp/tank_terran_missiletank_comp_01.jpg
The specular didn't come out well since I had a soft light dome on it, so no sharp highlights.
Anyway, I finished the turret and added some dirt and scratched-off paint.
Either way, try making a ground plane next time, and have a shadow of some sort, whether it's rendered or baked, that way it will aid in reading the object. Right now it's floating in a grey void, and it makes it a little hard to read.
also, increasing the ride height of the wheels, and increasing the diameter of the wheels could make the vehicle look a bit more aggressive.
i also suggest to try and reduce the overall grittiness, and increase the dirtyness.
camo looks like its british.
maybe bands would fit the vehicle more than a german pattern?
Thanks again for all the help, guys