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Texturing: The beginning

polycounter lvl 17
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Smirnoffka polycounter lvl 17
Hi guys! I have frustrated myself over and over again with not being able to produce any sort of decent texture at all, and having no idea why, I keep hacking away untill even photoshop locks itself with an error bar coming up saying 'Sorry, we can't let you do that, n00b.'

So, I think I found the root of the problem. I never really started at the beginning. I would just like to know where I can find some really simple tuts. Easy to follow, to just really get me learning good techniques ect ect.

Any help would be hot. laugh.gif

Thanks guys!

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  • Sage
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    Sage polycounter lvl 19
    Here is a great set of tutorials I found by checking out Cholden's signature. I found that forum buried in there. Go to the tutorials section. Some of the video tutorials require codecs so I ended downloading klmcodec pack. you can find that here, but use at your own risk. I have not had a problem with it but I have read to avoid installing codec packs.

    http://www.download3k.com/Install-K-Lite-Mega-Codec-Pack.html

    http://forums.ego-farms.com/index.php

    http://www.game-artist.net/forums/index.php

    www.poopinmymouth.com

    www.3dbuzz.com

    Texturing workflow:

    set up actions in photoshop that:

    hide uv template
    unhide uv template
    update texture

    Find photos of materials that look or are what you plan to texture. You can use them as overlays or texture base. Take a look at a photo retouching tutorial so you learn how to set up the stamp tool to use for painting. I'm not implying that you don't how to use Photoshop by that statement, it's always helpful to see how others do things since it will give you more ideas on how to use the tools.

    As you paint check your model for seams and that the details line up. After a few hours you are done.

    Alex
  • Smirnoffka
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    Smirnoffka polycounter lvl 17
    Thanks man, exactly what I needed!
  • Emil Mujanovic
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    Emil Mujanovic polycounter lvl 18
    I've recently picked up a few texturing books and I'll see how they pan out and if they are worth the bother of getting yourself.

    The first one I got is fucking rubbish (serves me right for order it without researching it properly mad.gif). It's a really old book and the cover looks pathetic, so I knew right away the book would be shit. It's called "The Darkside of Texturing" or some shit... Most expensive paperweight I've ever bought. It's good if you are a total fucking nub stuck in the mid to late 90s trying to break into the games industry.
    The second book "3D Game Textures" isn't too bad. I've only had a flick through and it does go into some detail about texturing and how to actually do decent textures. The front cover on this one actually looks decent! It even had some technical tips on why you'd texture things a certain way and how you could optimize your texture usage. But this book mainly focuses on environment stuff more than characters.
    It's not the greatest book, but I picked up one or two things from it so far.

    My biggest suggestion is to just paint and experiment. Mess with layer overlays, try new brushes, change your brush settings. No matter how good a tutorial is, it's going to be useless to you unless you actually get in there yourself and try shit out.
    Practice makes perfect.

    -caseyjones
  • adam
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    adam polycounter lvl 19
    lol @ sage's actions for hiding/unhiding the UV layout. There's an eyeball in the layers window, click it. It's magical!

    Neener-neener! hehe
  • ironbearxl
  • gavku
  • McIlroy
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    McIlroy polycounter lvl 17
    Also it's very important to keep in mind that the VERY beginning and most fundamentally important part is that you become a good 2D artist and digital painter ! All the best texture artists you will find are also very good 2D artist.
  • Michael Knubben
    How on earth do you hide and show uv's with actions? I tried it myself, but couldn't get it to work without having to still press a button (which i did by pressing space, i think)... in the end it just wasn't worth it. I don't even remember what i did. It had something to do with using a wait or whatever.
  • IronHawk
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    IronHawk polycounter lvl 10
    [ QUOTE ]

    http://www.pixelmorgue.com/

    [/ QUOTE ]

    Thank you for this!
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