1: Are there any guidelines (do’s and don’ts) about psp modeling in relation to regular modeling other wise not associated with video game modeling.
2: What would be the best poly budget to use as reference ratio for Character to enemy to bosses to environment to items?
3: Where can I find a tutorial on making models ready for psp use?
Replies
http://boards.polycount.net/showflat.php?Cat=0&Number=87756&an=0&page=0#Post87756
Hawken used to have images showing the screen res of each console as well, but I guess they're down now.