so i decided to go back and finish all these models i started. this is one people keep bugging me about.. not too much work done at this point.. but i plan on focusing more on this in the next couple of days..
I like the way the robotic arm is tethered to her enormous breast. Lot's of support there.
I think the mid section of her legs should be as long as ones lower leg to give the impression they are some kind of futuristic boots instead of robot legs.
Definetely a sweet start arsh, this will easily be awesome and I think you need to stop all bodily functions, eating and sleeping and finish it as soon as possible:P Ok, maybe one bathroom break, but only # 1, and it will be timed:) haha jk Looking forward to the final product.
Sup Arsh, I've seen a few people attempt this character and so far I don't think anyone has really nailed the feel of Pauls concepts..You got a good start so far, will be interesting to see how it turns out....
{ haven't been to his site in awhile..now I want to build one of his pumpkin concepts..... }
haha thanks guys, i am guessing this was something i should finish with all these replys going down here. i will try and make the boobs a little more natural, plan on doing another pass on the body, coming back to the model there are defiantly somethings i would of done differently.
working on the straps, the concept gets really pixelated around this area so i am making a lot of it up.
That poor gal's going to have some terrible back problems with that mass of dangly meat at the front and enormous bone structure on top of her spindly little neck. Maybe you could give her some sort of backbrace or a little armour plating or some such so her spine doesn't just snap like a twig.
She's frikken' Hellchick, she don't need no stinking backbrace, and people say the boobies are unnatural, how about the Horns? She's a 9 foot woman with cybernetics and horns, and people can't stop gushing about the boobies. I say keep it as is, and get it into a game, it's spectacular.
Daz, hahahaha! tell Heather i was in a relationship for 4 and a half years, metaphorically i know exactly how that feels, and quite frankly if given the option i think i would go for the literal.
here is a small update, going to fix all the symmetry going on with the torso straps, just place holders for the moment.
The modeling looks great, the anatomy looks natural (beside the obvious). The concept is so stereotype and boring though, I don't understand why people on this board bother modeling it. But oh well, it seems every 3D artist has to model a big titted demon at some point of his career.
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The modeling looks great, the anatomy looks natural (beside the obvious). The concept is so stereotype and boring though, I don't understand why people on this board bother modeling it. But oh well, it seems every 3D artist has to model a big titted demon at some point of his career.
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i dont think arsh i doing it just because everyone at some point does it. im guessing he is doing it for pratice and whatnot. great piece for portfolio.
I gotta have dem big ol breastes! *claws at them* seriously though, this is some AMAZING work. I would put that in the top 10 works I've seen since I was here at Polycount. Keep up the good work.
Perhaps a bit of a late comment at this stage, but it looks like her torso and arms need to be longer. Right now her torso seems squashed together, the distance between the pelvis and the bottom of her breasts, even though they're huge, seems way too small. Searching for big breasts on google images will get you this, though your model isn't as thin, the distance between pelvis and large breasts shows prety well: http://www.beautifulskins.com/squirt.jpg
edit: Of course this has nothing to do with the breasts, but since they cut the model in half that's an easy reference point. Just compare the distance beteen shoulders to hip and hip to knee. I'm 6'5" and My upper legs definitely aren't as long as my upper body. For a girl who's not as tall - at least before her metal leg reconstruction and horny additions - this is especially unlikely.
Apart from that very nice model. I especially like the robotic arm and strap detailing, but I definitely think it would add a lot to this model if the breasts weren't that oversized. Good luck finishing her!
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The modeling looks great, the anatomy looks natural (beside the obvious). The concept is so stereotype and boring though, I don't understand why people on this board bother modeling it. But oh well, it seems every 3D artist has to model a big titted demon at some point of his career.
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...says the guy with a portfolio consisting of a bunch of realistic guns, some military vehicles and a bald guy. Heh.
Model's looking great, good crits have been offered. I noticed that the little metal links on either side of the biki crotch piece look really really uncomfortable, like they'd start cutting into the skin as soon as she tried to walk. Maybe replace them with round, smooth clasps instead of share square ouchy ones?
I think it is looking awesome. I dated a girl with double D's for a while and here are my 2cents.
1) Its either really cold there, or she likes the smell of leather.
2) You need to add just a little bit of droop. Just a touch. That will help solve most 'realism' problems imho.
Oh, and Lord Scottish, I love your portfolio page because your mascot is a vietnam era pilot. Pilots can not be praised enough. GOOOOO PILOTS!!!!
But seriosuly, I could send you some photos of me in my kit and perhaps I could become your new poster boy?
Replies
I really like the boots and the glove/gauntlet.
-caseyjones
finish!
http://www.autodestruct.com/images/hellchick4.jpg
I think the mid section of her legs should be as long as ones lower leg to give the impression they are some kind of futuristic boots instead of robot legs.
Spark
www.bbriley.com
{ haven't been to his site in awhile..now I want to build one of his pumpkin concepts..... }
hope you'll finish it arsh !!! great work so far
(that's a pitty that theres' not more model sheets like this edited by Paul - really PROFESSIONAL WORK!)
good work
Btw, dont make any more posts! You have 1234 posts! The universe won't be aligned properly again until you've made 12345 posts!
I can't wait until you get 1337 posts.
Then, you will be god.
Nice model, btw.
I can't draw chicks.
I came to that conclusion after watching flcl...
*cries*
working on the straps, the concept gets really pixelated around this area so i am making a lot of it up.
because of your last picture.
here is a small update, going to fix all the symmetry going on with the torso straps, just place holders for the moment.
like this?
http://www.bikinidream.net/gals/glam0008/01.jpg
you know where it's at
The modeling looks great, the anatomy looks natural (beside the obvious). The concept is so stereotype and boring though, I don't understand why people on this board bother modeling it. But oh well, it seems every 3D artist has to model a big titted demon at some point of his career.
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i dont think arsh i doing it just because everyone at some point does it. im guessing he is doing it for pratice and whatnot. great piece for portfolio.
edit: Of course this has nothing to do with the breasts, but since they cut the model in half that's an easy reference point. Just compare the distance beteen shoulders to hip and hip to knee. I'm 6'5" and My upper legs definitely aren't as long as my upper body. For a girl who's not as tall - at least before her metal leg reconstruction and horny additions - this is especially unlikely.
Apart from that very nice model. I especially like the robotic arm and strap detailing, but I definitely think it would add a lot to this model if the breasts weren't that oversized. Good luck finishing her!
The modeling looks great, the anatomy looks natural (beside the obvious). The concept is so stereotype and boring though, I don't understand why people on this board bother modeling it. But oh well, it seems every 3D artist has to model a big titted demon at some point of his career.
[/ QUOTE ]
...says the guy with a portfolio consisting of a bunch of realistic guns, some military vehicles and a bald guy. Heh.
Model's looking great, good crits have been offered. I noticed that the little metal links on either side of the biki crotch piece look really really uncomfortable, like they'd start cutting into the skin as soon as she tried to walk. Maybe replace them with round, smooth clasps instead of share square ouchy ones?
1) Its either really cold there, or she likes the smell of leather.
2) You need to add just a little bit of droop. Just a touch. That will help solve most 'realism' problems imho.
Oh, and Lord Scottish, I love your portfolio page because your mascot is a vietnam era pilot. Pilots can not be praised enough. GOOOOO PILOTS!!!!
But seriosuly, I could send you some photos of me in my kit and perhaps I could become your new poster boy?
Pleeeease?
But arsh, fucking unreal, keep it up.
Great work!