I've learned a decent amount with this model, but I've been working on it far too long and can't seem to make any more progress I can stand to look at. The final entry is gonna' have hands, for the sake of qualifying, but this is pretty much it. I had a lot of trouble with several stages of the texturing, and I can't say I'm too pleased with the results, but I'd appreciate feedback and critique.
(legs disassembled to fit in the frame)
(Here are some WIP shots that show the wires:
http://img391.imageshack.us/img391/535/spiderbd6.gifhttp://i15.tinypic.com/2qbyovs.jpg)
3610 Tris, two 512x512s, and one 256x256. Could probably get it down to two 512s if I made an effort.
I'm probably not going to revise this model much (save, maybe, a total revisit of the concept in the future) but I'd still really like some feedback/critique. I obviously have a lot to learn.
Replies
Its realy rough at the moment.
both Skin and metal..
ben
Keep it up.
-caseyjones
If it makes you feel any better I am really still in the same boat as you, and it just takes a shit-load of time to get good at making well-defined forms and everything. Just keep going!
And in your next model try to make something simple, will help u alot and ll give u more confidence for next ones. Go for it!