Hi guys. Here is the first detail pass, I am hoping for crits to help make the overall model better. The current plan is to add in wrinkles and smaller details over the next pass. Any helpful crits on the current structure, and suggestions for moving forward would be good. I'm also interested in what colors you think would be good for the model. This is the normal on the low poly mesh btw:
Replies
Spark
Spark: good info about the muscles cutting off. I've been fighting against Zbrush to make them smooth, but not muddy. I think I could use some help understanding that fully.
The think coming out of his back is the rest of his body, they're vestigial legs. I'm toying with the idea of having the final version use it's arms extensively for movement.
Get rid of those weird legs coming out of the butt (not sure whats coming down from the crotch either). Its clear from the presentation that are being hidden, so I imagine you dont like them much either.