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Graphics Software Engineer - Chicago or Baltimore

Day_1_Studios
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Day_1_Studios polycounter lvl 17
Day 1 Studios believes that extraordinary individuals create extraordinary entertainment. To continue our success, we need the best and brightest designers, composers, artists and technologists to share our quest to create revolutionary games. Join us in our Chicago or Hunt Valley, MD locations.

Your Focus:

- Design and implement new rendering solutions for next-gen platforms
- Add new functionality to existing rendering engine
- Implement custom shaders for in-game special effects
- Enhancements to animation system
- Support artists, designers, and gameplay programmers


What you need to succeed:
- Experience with DirectX 9
- Experience with vertex and fragment shaders
- Familiarity with a range of advanced lighting techniques
- Understanding of the hardware 3D rendering pipeline
- OpenGL experience desirable
- Shipped at least two PC or console titles with a concentration on low-level system design
- Deep knowledge of C++ and STL
- Solid software engineering skills
- Ability to write robust, maintainable code
- B.S. degree in Computer Science, Math, Physics, or Engineering. Advanced degree desirable/
- Very solid math background - Ability to apply concepts in linear algebra and matrix mathematics
- Excellent communications skills
- A strong desire to create world-class games

How to Reach us:

Please email a resume to jobs@day1studios.com with Polycount Graphics Software Engineer in the subject line. All information received will be held confidential.
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