wondering how you handle 3d file exchanging within your studios.
while likely you might use a combo of more, please specify which you use in most cases.
I use OBJ for going between Max and Maya, and 3DS for going between Max and Lightwave.
Ideally there'd be a single format that all programs imported/exported in the same way, but it seems even FBX doesn't manage that.
Ideally I'd use an LWO exporter for Max, but one hasn't existed since Max4
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Ideally there'd be a single format that all programs imported/exported in the same way, but it seems even FBX doesn't manage that.
Ideally I'd use an LWO exporter for Max, but one hasn't existed since Max4