as I was working on this face, I couldn't delete edges in a few places. I worked around it to get what I wanted. But then I smoothed it and got this weird seam goin on. Wasn't sure what it was and went about my business and tried to append a hole in the mesh and found that there is a border where there shouldn't be. Not sure how it happened, but it needs to be fixed and I don't know how. Help me please!
Replies
freeze transforms, delete history, weld verts, smoothing groups, delete and recreate problem edge, export to obj > import > smooth
past those, it's been a while since I worked directly in maya, not sure.