Hello all, I'm new to 3D max and 3d modelling. I've watched several free video tutorials as I can but I think I am not covering all the important steps in making a model. 3D max is overwhelming. I am only using parts of the program covered in the tutorials I've seen. The rest of 3d max is unknown to me.
For anyone experienced in 3d modeling, can anyone suggest to me a good workflow? I had in mind create model in 3d max and edit away in Zbrush.
This is my concept art:
Malakai
This is my head model and set up so far:
Set Up
I'm having trouble with the ears and making the body so far. Will it be easier if I construct the body in Zbrush. Can anyone give me suggestions and tips?
I have other questions. Is Zbrush a program used a lot in the video game industry? Someone good in 2d art better off learning Zbrush? Any good tutorials around?
Thanks so much
Replies
I have other questions. Is Zbrush a program used a lot in the video game industry? Someone good in 2d art better off learning Zbrush? Any good tutorials around?
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for aspiring "next-gen" game artists: by now: yes, yes and yes: try pixologic.com for tutorials/the practical guide.
I am currently unfamiliar with some of the terminologies used in 3d modelling. One that I come across alot that I don't know yet is "UVW" map or something along that line. Can anyone tell me what it is?