I kinda realized that I've been doing this stuff for several years and I have yet to get a model in game. I've done textures, models, even a few had both, but none had made it past that. So my plan was to make a model, texture it, learn to animate it, and get it into UT2k4 (I don't want to deal with normal maps yet). Big project (at least for me) but I want to get something completed.
The idea I had was a big armored heavyset Rhino (original huh?). I figured it'd fit in well with the game, the armor bits could be separate objects so I wouldn't have to worry about deformation as much, and hopefully would be an interesting model.
But I'm having a real hard time with the concept, and not having drawn anything for over a year is not making things look any prettier. I can see it in my head, but I can't get anything down that I'm happy with.
I'm really embarassed to show this, but here's what I've got going so far for the concept. I did everything separate and kinda pieced it together to show here.
The arms are actually showing the back of the arm, and there's no hands, and not much of a head, and the side view of the thigh is copied from the front.
I tried starting the model to try scaling things and changing it up a bit.
I kinda like how the lower leg is turning out, but I'm not too excited about the rest, and the whole thing lacks the beefyness I was trying to get.
Any suggestions on how to make it better?
Replies
zenarion: Thanks, there are parts that I think turned out pretty well, but I think they still need a lot of work.
I tried doing another concept sketch, turned out a little better this time, although I still think it needs some work. And I put a spring in his skip just for you Sectaurs.
i'd never wear that.. it needs more Ric Flair!
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btw, go with ghost's paintover.
Not sure about the legs though. The shorter legs do make the upper body look that much bigger, but every time I try to picture it in my head it keeps getting exaggerated to where he's running around on toothpicks which looks really wimpy and ridiculous. Definitly going to have a good sized keg on this guy, does look a little slim in the sketch.
Made the shoulders a little wider, made the head area wider, shortened the legs, and made the belly a little jollier.