My next character for my showreel. Again from the Warhammer 40k universe (there's just so much great concept art
). He'll be wearing some terminator armour (heavy duty stuff) that I intend to detail up alot. I'll also be adding scars and burns to his face.
This time I'll be adding most of the detail with poly modelling, to show I can actually do it and not have to rely on sculpting, and it's fun too
.
Anyway, a couple of screengrabs from XSI of what has been done of the head so far.
Replies
i hope hes real gritty, and i wish you luck, but having seen your work im sure itll be awesome
http://us.games-workshop.com/games/40k/spacemarines/extras/art/default.htm
As a terminator, a genetically modified space marine, he needs to be much more square.
Anyway, did some beefing up. I don't want to go as far as the gigantism in Syaped's pic, but I do want him to look tough.
What do you think of these proportions? I think I'll try toning down the 'brutish bits' as I want to make him look like a real human, and see how that goes.
Ihad a wee think about real people who could play a Space Marine, and came up with Dominic Pucell:
I want to make this guy look like a leader, so though going for a narrower head than Dominic Purcell (though a good suggestion) was probably a better way to go as it gives a better impression of intelligence.
Anyway, I think this is close to the final shape and since adjusting the proportions is easy enough to to at any point, I want to focus more on the damage now.
Basically I want to have a scar across his eye, one across his lips, maybe a few more here and there, and some burns. As though he was close to an explosion that burned him and scarred him with shrapnel, and maybe had something slash him at some point. A piece I really like is the character Ian Joyner did for the Gnomon DVDs http://www.thegnomonworkshop.com/dvds/ijo02.html
but I don't want to do the exact same thing, I'd prefer something a bit different.
Suggestions/paintovers would be great as I've been doing test scars in Zbrush but not decided on the final set yet.
[rant]
Please don't do the trite eye scar, everyone has done they eye scar thing, when you look through enough portfolios you'll see hundreds of eye scars. Its like the first thing people go for when they want a "tough guy". Stick cybernetic pieces in his skull, give him a chin scar, a forehead scar a cheek scar or the slightly more realistic broken nose/split open scar, anything but a vertical eye scar that goes from the middle of forehead to the middle of the cheek. Sure they are all cliche also but not as bad as the eye scar.
I mean really how many badasses can get hit in the eye with something, not go blind or retarded and still hold the title of badass?
[/rant]
An image I found on my hard drive which I saw quite awhile ago (a concept art bit for the new command and conquer I think) was this
Obviously not warhammer, but still very cool. Gah, I'm torn, maybe some sleep will help.
Anyway, I blocked in the body to go with the head so I have a base to model around. Also put a bit more character into the face.
Pic 1
Pic 2 Pic 4
Pic 4
Pic 5
http://uk.games-workshop.com/imperialguard/artwork/