for the first time ever, i've just noticed the max Lattice modifier. How good is that? I've manually built shit loads of cages in the past ... probably never have call ever to use it in the future, but it's nice to know it's there ...
how many more of these things are hiding from us manual-shy types?
Replies
This will probably devolve into one of those endless threads of people's fav little trix.
Some people hate to read manuals, I can understand that. I never read them for new pieces of software until the software proves itself, and I've committed to seriously spend my time on it.
The way I dive in is in little chunks. If I'm using a new tool, I'll dig in and learn a bit. Saves me loads of goofing around.
The book is hidden under F1 btw.
I've seen artists cut their workflow time down by 40% all because of a few stupid little controls that they had been ignorant about.
You have this source of information right there, but you're just going to ignore it and wait around?
Alex
I recently had to switch to maya because that's what they use at school (and I like it a lot better than max now I finally got the chance to really work with it, even the modeling tools aren't total shit anymore) But the helpfiles aren't nearly as good and easy to search through, which is very frustrating when learning a piece of software...
(
$.EditablePoly.ConvertSelection #Edge #Vertex
subobjectLevel = 2
macros.run "Editable Polygon Object" "EPoly_Remove"
subobjectLevel = 1
macros.run "Editable Polygon Object" "EPoly_Remove"
subobjectLevel = 2
)
The max maual is pretty awesome, the search funtion is usually very useful as well. I never understand why so few people use this, most software related questions are awnsered there perfectly, often even with a decently written tutorial on the subject
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I think that's because the warez versions of Max omit the manual :P
The other thing is that when you do go to school to a Computer Art degree the students don't usually have acess to the manaul. While the help files for Max are nice other software's help files leave a lot to be desired.
I think a lot of people don't read the manual because it's overwhelming or it is plain laziness. Oh I made reference to XSI just because I hate the fact that if I want to read the manual I have to print it. Working with an eletronic manual isn't as productive for me, but I'm learning to deal with it since it seems that developers are looking to keep their costs as low as possible.
Alex
Someone needs to compile a chart of all the hidden shortcuts, like this one for photoshop: http://user.fundy.net/morris/?photoshop01.shtml
You can customize them too.
dont know if this is just for max 8 and up but, to remove an edge loop as well as it's verts, from the edge sub-object level select your loop, then hold ctl and press remove. Or you can use this chunky maxscript and hotkey it.
(
$.EditablePoly.ConvertSelection #Edge #Vertex
subobjectLevel = 2
macros.run "Editable Polygon Object" "EPoly_Remove"
subobjectLevel = 1
macros.run "Editable Polygon Object" "EPoly_Remove"
subobjectLevel = 2
)
[/ QUOTE ]
I was so happy the day I found out about Ctrl+Backspace. Makes my flow so much faster. I still see people using some sort of script for that though, odd. Is it only a new feature in Max 8? I only discovered it in 8, so I dunno.